Windows and Casings


BArch 2 Studio: Analogue Digital Production

Wolfgang Tschapeller | Werner Skvara

In 1989, in his book “Morelli, Freud and Sherlock Holmes”, Carlo Ginzburg referred to a thesis of Morelli’s that suggests that a small section of a painting (such as a fingertip or an earlobe) can be far more telling than the painting as a whole, and that authorship can be inferred more precisely from a detail than from the painting as a whole. We will build on Carlo Ginzburg’s suggestion and, starting with a small part, a tissue sample of a building, we will develop a simple residential for a small group of people based on the nature of that tissue sample.

Our tissue sample will be a window, a part of a building that unites complex functions of lighting, ventilation, climate control and the visual determination of the building. Moreover, windows are among those elements that can be classified neither as part of the interior nor of the exterior; instead, they represent the precise line of intersection, the boundary between outside and inside.

We will take an existing window element, explore it in depth, document and recreate it, and study and imitate its geometry, form, material composition, properties and capabilities.

Subsequently, the window will become the key to developing the spatial context. The light entering through the window is to expose and develop the surrounding space, the surrounding mass, like a photograph submerged in developer liquid.


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